Real World Effects Adhoc Communication on Team Consensus


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In this work, we test a real decentralized communication system using a high bandwidth 802.11 ad-hoc system with Raspberry Pis. We show that the communication network quickly deteriorates at high broadcast speeds, leading to worst performance as a team. In addition, while WiFi provides carrier sensing to reduce collisions, the hidden neighbor problem remains as a relevant problem for real-world systems. Finally, at high communication speeds and large network sizes, the sheer volume of messages may not be able to be processed by the communication system and further delays and missed messages can unexpectedly occur